Maplestory is a vast MMORPG that relied on gameplay instead of graphics. Instead of improving the graphics, they focus on creating new jobs, unripe jobs, in fact. They string the game’s narrative through adding new classes with its own narrative. When various classes are added, it will create a series of narrative that connects the strings, thus making plot, setting, characters, thereon, a new story is born.
However, introducing too many classes has its own advantage and disadvantage.
MapleStory Mesos – Too Many Classes
Imagine a game where there are so many mechanics that even unnecessary mechanics are added. It is chaotic. And that is how maplestory’s mechanics goes.
Player vs Player of maplestory is never serious. It has always been a battle of who has tons of maplestory mesos and someone who can buy mesos a lot. It is never the talk of skill. It is always a talk of who has the wealth and better character.
In contrast, with too many classes, it gives maplestory the vibe of unlimited adventure. Choose different classes and complete its story.
But in PvP, maplestory is a complete joke.
Although side scrolling games have the potential to become PvP oriented games, maplestory, one of the pioneer of side scrolling MMORPG did not have the kind of potential. With so many classes, it will always be have an unbalanced PvP mechanics. Except if the developers balanced the game which they are trying now with their updates and lots of maintenance.
The community of maplestory revolves around market and prices of items. Maplestory is one of those online games with the reputation of maplestory mesos black market.
The new server – Maplestory Reboot is a new server with no cash shops, players can’t use the trading system. All the items needed will be encountered or sold by NPC along the way.
Maplestory is a good game, especially its PvE. The game’s sole flaw is balance.